How did this film (and I struggle to call it that) receive so many stars?

Again, I wish that if Don't Breathe leaped into completely crazy and bonkers terrain, but it doesn't have the courage for that; it's caught in this nexus of trying to be a legitimately creepy and fearful experience done with direction that tries to sometimes call back to things like Fincher's Panic Room (also a 'bottle' one-location scenario) and being a movie with full on exploitation (the title recalls for me Edgar Wright's DON'T trailer from the actual Grindhouse experience), featuring characters we don't care about that are basically drawn (though with some real emotion from the actress playing Rocky) and thrown into nightmarish, violent set pieces.


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I don't like when a filmmaker cheats me with information that's dealt out to me. I don't like having the rug pulled out from under me even if it's something that I should take for granted like a character survives something they shouldn't of or a character doesn't kill someone when they have ample opportunity to (you'll know the moment, or moments, when they come). 

I leave Don't Breathe feeling rather empty and angry instead of elated, which terrifying movies can do - see Green Room earlier this year, also about characters caught way in over their heads, for a much greater example of this - but its ugliness is in multiple ways: in how it treats rape and sexual assault (it ends up being a cheap out to having a stronger 2nd/3rd act), in how it treats bodily wounds (come on man), the logic of having a home security system at all if there's, you know, a RAPE DUNGEON in your basement, and how it treats sound design. Yes, for a movie like this the sound design gets weak after a while.

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Don't Breathe is a grisly, unpleasant exploitation film about characters that you don't like going up against a man who is at first somewhat sympathetic and then turns out to be a ridiculous mess of a (human) monster, and it's directed with some skill. I almost wish it had been made with greater sleaze or a total abandon for logic and taste and become a complete Grindhouse exercise, but the problem for me with the film is that director Fede Alvarez - again collaborating with Evil Dead producers Sam Raimi and Robert Tapert - wants to have it both ways, to have characters that, as the audience, you don't really like or have sympathy for so you don't have to worry *too* much once the psycho ex-military Zatoichi man is getting his payback... until he wants you to like them.

https://www.youtube.com/channel/UCGOYK2A0GGRVbBO_oYtW34g

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